Ever wonder what the life of a pop culture journalist is like? Well, like all the best zoo exhibits, this is your chance to see one up close and personal in a pseudo-natural environment. Come on in and check out what I'm thinking, what I'm working on, what's happening in the industry, and whatever other unique adventures happen along the way.
Wednesday, August 04, 2004
Slugging it out through the days
Beyond that, things seem to be progressing further with Play Magazine. If you're already a regular reader of the magazine, expect some really cool things coming up in the near future. And if you're NOT a regular reader ... go out and pick up a copy today!!
Friday, July 30, 2004
I've had a few people ask me about how the filming for Electric Playground went while I was in San Diego. It was a lot of work, but it was a lot of fun too. Since they say that a picture is worth a thousand words, here's a few thousand for ya. And yeah, if you haven't seen me before, that's me with Stan Lee in the last picture.
Signing for fans
Tommy realizes what his priorities are
Interviewing a legend
Excelsior!! 
Thursday, July 29, 2004
Showcasing some artistic talent
So, here's a little project I set up that I thought you guys might have fun taking a look at. For the upcoming issue of Play, I had Randy Green draw up a cover based off of the upcoming BloodRayne 2 video game. The cover was pencilled and inked by Randy, and the colors were provided by Val Staples from MVCreations. Here's an opportunity to see how the cover piece developed from beginning to end. It's actually a little hard to see in these smaller images, but there were some minor coloring issues fixed between the first colored piece and the final artwork. All that's left is to incorporate the magazine's title and cover graphics into the final piece and then go to press. Let me know what you guys think of the images.
Initial Sketch
Inked Art
Initial Colors
Final Image 
This was also a good opportunity to toy around with the Picasa image hosting. It works pretty good, so expect to see more images in the blog now (kind of like the Audioblog). Beyond that, nothing major going on today. I'll keep you posted as soon as anything develops.
Post Con recovery
Friday, July 23, 2004
More news to use
More big news to come, but right now I'm too beat. Will talk later.
Thursday, July 22, 2004
Wednesday, July 21, 2004
Let the circus begin
Preview Night for Comic-Con has come and gone now. I spent the time running around confirming interviews for Electric Playground's Comic of the Week segments. I also found some new projects to do interviews on. I'll be running the list by Vic tomorrow to see what he thinks. I'm even trying to work in a few surprise celebrity interviews if things come together well.
Like last year, I beat everyone I'm working with into town by a day. Starting tomorrow, I've got to meet with the usual suspects (EP, GameSpy, and Play), as well as set up some meetings w/ a few other media outlets. I'll be splitting my time up a lot, while still making sure to leave a little time for myself to have some fun.
Look for updates here as I get news, and expect to see some Audioblog entries over the next few days.
Tuesday, July 20, 2004
Bound for Comic-Con
Keep checking in to see what's happening.
Friday, July 16, 2004
Another day another .. well, you get the picture
Moving right along, the last of the 10 Best Comic Games went up on GameSpy's site today. You can check out the complete list over here. I'll get more updated to the blog soon. Keep checking in, okay?
Sunday, July 11, 2004
Trial by fire
Tomorrow, I've got a lot of phone calls to make and take. I'll be trying to set up a meeting with the editor of Folio Weekly about setting up a weekly column for the paper. Also, I should be hearing from the editor of Play Magazine about some new opportunities coming up. Besides all of that, there's the usual grind for EP, GameSpy, and anyone else that comes along.
So, guys and gals, keep your fingers crossed and hope I don't burn myself out soon. Heh
Later.
Thursday, July 08, 2004
"But I don't want to go among mad people," Alice remarked.
"How do you know I'm mad?" said Alice.
"You must be," said the Cat, "or you wouldn't have come here."
It's just one of those times when that particular passage comes to mind. The world is a mad house, and we're all in the straitjackets. Things are going to be crazy around here for the next few weeks. Want a rundown?
First off, I'm going to be up to my eyeballs in comic games for the remainder of the week. Today alone I need to write up summaries of at least four games from the 10 Best list. I'm also going to go ahead and wrap up my preview of Monster Hunter by week's end. And during all of that, I need to make sure I remember to fill out the paperwork required to make sure I get PAID for all the work.
I also need to make a number of phone calls finalizing plans for San Diego and working the show. I have to come up with some ideas for an interview with the VP of Konami (discussing Yu-Gi-Oh!). I need to talk to the guys at EP to get the latest batch of articles up on their site. I've got to work on some ideas for a gaming column for a local publication. Etc. Etc. Simply put, I'll be buried in writing related work for the foreseeable future.
There's a lot more madness going on too, but as things progress it'll be posted up here. In the meantime though, I need to dive back into the paperwork. So until next time ....
Sunday, July 04, 2004
Another busy weekend
Besides that, I'm working on wrapping up a few more game reviews for Electric Playground, and I'm going to go ahead and get the first "Comic of the Week" segment written up for the EP site. The first review will cover DC's Identity Crisis. Speaking of the "Comic of the Week", I'm putting together the final list of "CotW" segments to be filmed in San Diego. Oh, let's not forget that I'm doing the initial design work on my personal site. And if all of that wasn't enough, I also have a large number of emails to send out ... dealing with everything from interview requests and confirmations, to inquiries about writing for other outlets. All in all, it adds up to a hell of a lot of writing over the next few days.
Anyway, it's been a hell of a week ... with a lot more fun to come.
Wednesday, June 30, 2004
"... does whatever a spider can"
Speaking of comics, I've got two cool recommendations for all of you ... with only one title to remember: Spider-Man 2. First off, the movie is amazing ... it's spectacular ... it's sensational (okay, for all of you comic fans out there who DON'T get where I'm going with this ... SHAME ON YOU!!) Seriously, it's simply a damned good movie. I enjoyed this one even more than the first. It will definitely leave you anxious for Spider-Man 3. And if that's not enough to cure your arachnid addiction, the Spider-Man 2 video game was released today on the Xbox, PS2, and GameCube. I've got my copy of the Xbox version and have been having a blast with it. It's got an open-ended gameplay and lots of web-slinging fun. To be perfectly honest, I really can't remember the last time I had this much fun with a video game. And hey, it's narrated by none other than Bruce Campbell ... so you KNOW it scores high marks on the coolness factor. I'm working on a review for the EP site, and I'll get into much more detail there.
Just as a side note, I've started up preliminary work on my personal website. The plan is for it to focus on my writing career, along with other tidbits of info I find of particular interest. I've got a ways to go before anything gets posted, but once it gets set up, I'll be sure to let all of you know.
Anyway, it's well past time for me to bail. With luck, some sleep will help knock this migraine out of my system. In the meantime though, check back here for the latest and greatest in what's happening with my writing.
Tuesday, June 29, 2004
I see Carpal Tunnel in my future
Moving on to the EP front, I'm going to be pretty busy tomorrow (today?) with a lot of writing for Electric Playground. I'm hoping to get three reviews taken care of: Chronicles of Riddick (Xbox), Full Spectrum Warrior (Xbox), and Far Cry (PC). Another piece I'll be writing up is something that people have asked about for a while. I'm going to incorporate EP's "Comic of the Week" segment into the web site. What this means is that once a week I'll be writing up a comic review to add to the site, along with my two to four video game reviews. Between that and the work for GameSpy, I can pretty much so guarantee that I'll be having a few more late nights and early mornings.
Beyond that, there's not much going on ... but isn't that enough? Seriously though, I should be busy for a while, but I'll certainly keep things up-to-date here. Keep checking in and let me know what you think.
Sunday, June 27, 2004
Idle hands and all that
I pulled together some more info for the GameSpy and EP features I've been working on. The GameSpy piece is going to be a 10 Best / 10 Worst list of comic-based video games. I've been working on the list over the weekend. Just about finished with the list. It should be a pretty cool series, as I do have a few fun twists in store. As for the Electric Playground piece, I'll be keeping with the comic theme and doing a run down of some upcoming comic-based video games. The Punisher, 100 Bullets, etc. There's a lot coming down the pipe, and I'm going to cover as much as I can.
While I'm at it, I'm going to check with Vic at EP to see about possibly adding the Comic of the Week segment to the website as well. I should be able to format a comic review similar to the game reviews. Let me know what you think about the idea.
Wednesday, June 23, 2004
Recess time at the Electric Playground
While you do that, I'm going to get some sleep.
Monday, June 21, 2004
Better late than never
Speaking of GameSpy, I pitched an idea over to Raymond (GameSpy's senior console editor). For obvious reasons, I can't really say much about it until someone picks it up, but trust me when I say it will turn out pretty cool when everything comes together. I've got a few other ideas I'm working on for both GameSpy and Electric Playground.
Tomorrow I'll be fleshing out some pitches, and checking on some new possibilities for getting my work out on the market. As always, the best way to find out what I'm working on will be right here.
Saturday, June 19, 2004
What is this "down time" of which you speak?
Right now I don't have any pressing deadlines. I've got a couple of pieces I may go ahead and write up for Play to help fill the Ink section next month. I'm also working on some pitches for GameSpy. My main goal for the weekend is to go ahead and get things organized somewhat around here. Basically I want to make it easier to keep track of everything, such as invoices, business expenses, file copies of articles, etc. I'm also putting together something to help me keep track of each individual assignment, and respective status. No biggie ... just a bit of the usual mind-numbing background work.
And hey, maybe I'll even take a break this weekend.
Thursday, June 17, 2004
Life's a glitch ...
I got in touch with the editor and explained the situation. I told him I'd take care of everything and get it to him ASAP. So, I picked up the games I need to review last night (Crash Purple and Spyro Orange for the GBA). Stayed up most of the night and into the morning playing the games. I'll toy around with them some more today, and I should have both reviews wrapped up no later than tomorrow.
In the meantime, it's going to be another long night.
Wednesday, June 16, 2004
Be afraid ... be very afraid
I'm still working on a few pitches for GameSpy. I've got some interesting ideas, but nothing concrete yet. I'm also working on setting up the next round of "Comic of the Week" interview segments for Electric Playground. Greedy Productions will be doing filming for both EP and Judgment Day at Comic-Con International in San Diego, and a few days before that in the LA and San Diego areas. I'll be with Greedy for most of the show, but I've also got a few other meetings scheduled as well while I'm there. If anyone else is heading out to Comic-Con, keep an eye out for me and be sure to say hello.
And with that, it's time to crash for the day. Definately need to catch up on some sleep.